Game expertise
We understand how short-form interactive experiences work: first screen, engagement, core loop, feedback and movement toward the desired action.
109games
We build game-driven interactive products for business — from concept and mechanics to stable release. We handle the technical side directly and bring in trusted specialists when a project needs additional roles.
We start by understanding the task, platform constraints and launch format, then shape the right mechanic and the right scope of work. No unnecessary complexity and no vague promises.
We understand how short-form interactive experiences work: first screen, engagement, core loop, feedback and movement toward the desired action.
We can handle the full project: mechanics, architecture, development, build, adaptation, polish and launch.
We account for browser, ad network, Telegram and runtime constraints from the start, so the project does not need to be rebuilt at the final stage.
A project can start with a prototype or first working version to validate the idea quickly without inflating the budget too early.
We focus not only on code, but also on project structure, quality, timelines and a clear path to release.
Game-based ad creatives for campaign launches, from mechanic and first screen to adaptation and final build.
Mini-games and browser-based special projects for brands, promo campaigns and digital activations.
Interactive Mini Apps for Telegram with a clear scenario, solid UX and stable implementation.
Game-based ad creatives for campaigns and user acquisition. We think through the mechanic, first screen, onboarding, core loop, call to action, localization and final launch-ready build.
HTML5 games for special projects, promo activations and branded campaigns. They run in the browser with no install, load fast and can be embedded into a website, landing page, ad unit or Telegram Mini App.
We define the goal, launch format, constraints and priorities.
We validate the mechanic, interaction logic and technical risks.
Development, build, adaptation and quality control.
Final polish, environment checks and delivery of the finished solution.
Usually with a short discussion of the task. After that, it becomes clear whether the project needs a prototype, a first working version or a full release.
Yes. We can step in at the stage of refinement, stabilization, adaptation or release preparation.
We handle the core technical work directly and bring in trusted specialists for design, graphics, sound, animation and other roles when needed.
Yes. If needed, adaptation for different environments is planned from the beginning.
Let’s discuss the task
Send us the task, brief or references. We will tell you what is realistic, where it makes sense to start and what format of work fits this project best.