Telegram Game Development

We create game Mini Apps for brands and projects. Players open the game in Telegram; we choose the features needed for the brief, from saved progress to a competition bot.

From a short campaign to a progression game, with a clearly scoped first version.

From a message to a game

Telegram → Mini App → a playable experience

Game and bot, chosen for your scenario

The Mini App handles the game screen and player actions. A bot can launch the game and support a competition or another scenario. We decide which parts are needed before development.

Mini App

The game screen: rules, controls, scenes and results. A web application adapted to the Telegram environment.

Bot

An entry point, messaging or support for the campaign scenario. Commands and interactions are defined for the project.

Backend and data

Needed when the project saves progress, validates results or uses shared data. Scope and expected load are discussed separately.

Possible game formats

These are options to consider. We choose the mechanic, rules and feature set around your brief.

Brand campaign

A short game for a campaign or event.

Quest

A story with tasks and choices.

Saved-progress game

Players can continue in a later session.

Competition

A game task with participation rules agreed in advance.

Add features when needed

Saved progress, a leaderboard, promo codes, an admin interface or an integration with your systems can be added if the project needs them. We scope them separately.

Leaderboard

Rules for scoring and comparing results.

Saved progress

Progress retained between play sessions.

Invitations

Friend entry points and participation conditions.

Promo codes and rewards

Issuing rewards and connecting to your systems.

Administration

The controls and content management your team needs.

Result validation

Measures against abuse based on contest rules, without promising complete protection.

The path to launch

  1. Goal and rules

    Clarify the audience, objective, participation scenario and expected load.

  2. Gameplay and scope

    Define the game, the bot’s role, data and external integrations.

  3. Development and testing

    Build the game and test it in the agreed Telegram environments and on target devices.

  4. Launch and support

    Agree on hosting, owner access and ongoing maintenance.

A quote for your scenario

Cost depends on the game, backend, participation rules and additional features. We can begin with what the first launch actually needs.

Bots, saves and integrations are included in the estimate only when needed.

What helps with an estimate

  • The goal, audience, campaign scenario and participation rules.
  • References, brand guidelines, assets and a target launch date.
  • Required saves, rewards, integrations and expected load.

Before we start

Is a bot always needed?

Its role depends on how the app is launched and how the scenario works. A bot can open the Mini App and support a campaign. Not every action belongs in chat: the game interface lives in the Mini App.

Where does the game run and where is it hosted?

Players open the interface in Telegram, while app files and backend services are hosted in an agreed environment. We discuss the domain, hosting and ownership of access before launch.

What do you need for an estimate?

The goal, audience, references and scenario. Competition rules, expected load, integrations and asset readiness also matter. We can develop a detailed specification together.

Can the game save progress or run a competition?

Yes, if the required data, backend logic and rules are included in the project scope. Result validation, participation limits and rewards are designed separately. We do not promise complete protection against abuse.

Who maintains the game after launch?

We discuss support and further development separately, including what needs monitoring and who manages hosting. The game also relies on Telegram and external services, whose uptime we cannot guarantee.

Tell us what players should do and what outcome your project needs. We will help choose the right format.

We’ll clarify the goal, materials and next steps.

Fedor Vaskovsky

Fedor Vaskovsky

Creative Producer

Development questions — Alexander Yunkov

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